The following are the rules, creased and folded on thin, vellum-like, recycled game-rule paper, bleached, former contents the rules of other games, Risk, Monopoly, the earlier rules stripped away like ghastly wallpaper, plastered on, partial only, but enough to get you started playing the game, doing all that rules can do, i.e. get you launched, and once it is up and running (the game, that is), you will probably not even need the rules, will look back at them with a whiff of nostalgia, like the rules posted on your second grade classroom wall, rules like “Be kind” and “Use your manners” and “Feet on the floor.”
Do not attempt to break or bend the rules. Rules, lacking ductility, do not bend, and lacking brittleness, do not break. They are made of ink and paper and paper and ink. Do not do these things. These are not yet even the rules, for crying out loud. We are still in the pre-rules. Included are a ductile rod and a brittle stick for players to occupy their hands with if they experience an insatiable urge to bend or break something.
Ahem, the rules, then:
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